![]() This is how I know this design works: after a long session of zombie-killing, I never found myself fixating on the scares, or the plot. This rock-solid foundation shines brighter than ever thanks to a modern overhaul Rather than giving the player a machine gun and a ton of ammo to overcome their fear of zombies with, Resident Evil 2 allows the player to empower themselves through memory and repetition. Despite the horror setting, there is a kind of zen to the methodical process of criss-crossing the same environment over and over again to uncover the game’s secrets. ![]() The core of the game, now as it did then, involves slowly exploring detailed levels and progressively unlocking them by solving puzzles. ![]()
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